

You enjoy quite a lot of interaction with the environment, as Guybrush can examine, talk or interact with numerous items of interest, regardless of whether they’re essential to the story or not. Gameplay is fairly straightforward, and people who are even marginally familiar with point and click adventures should feel right at home. The second act, where you must find a suitable crew, ship and map to sail to a remote island, serves as the best example. The game is superbly structured into six acts, but still allows for quite a lot of freedom between chapters as you progress through the many inventory-based puzzles that can mostly be solved in any order. The initial act serves to familiarize one with the gameplay, interface and setting, but the story really picks up when Guybrush unwittingly curses Elaine with a diamond ring that turns her into a solid gold statue. The ending from the second Monkey Island is conveniently forgotten, and our bumbling hero now finds himself washed in the middle of a pitched battle between his arch nemesis, the evil-undead-zombie-pirate LeChuck, and the love of his life – Elaine Marley. You play as lovably inept pirate-wannabe Guybrush Threepwood, who finds himself drifting aimlessly in the ocean in a gorgeously animated opening cutscene. This old hotel has its share of spooky secrets!
